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Author Topic: Modules Area  (Read 18430 times)

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Vorex

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Modules Area
« on: February 05, 2006, 01:04:57 AM »

Will the old modules site be brought online again? (please say yes)

Also, who do I contact as of now about updating a module on the site?
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Trystan Scott Lee

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« Reply #1 on: February 05, 2006, 01:18:15 AM »

I've given up hope of ever seeing that thing again.. started hosting my modules off my site quicker and easier then hoping the devs will put the web site back together
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Vorex

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« Reply #2 on: February 05, 2006, 02:03:32 AM »

Quote
Originally posted by Trystan
I've given up hope of ever seeing that thing again.. started hosting my modules off my site quicker and easier then hoping the devs will put the web site back together


While thats easier, it's good  to have it so that anope users can have a single place to obtain modules.

If there is a problem with the old modules site I'd be more then happy to look over it and fix it up so it could be used again.  It worked very well for me and the design was good too so I don't know why you guys wouldn't put it back up.
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Trystan Scott Lee

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« Reply #3 on: February 05, 2006, 02:21:56 AM »

At this rate I will have all the old modules ported to the new format before they get around to updating their site

http://www.nomadinc.net/mymods/

and if its not there look in

http://www.nomadinc.net/mymods/files/
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SkaterStuff

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« Reply #4 on: February 05, 2006, 04:37:09 AM »

I can also host some mods if need be :)
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Vorex

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« Reply #5 on: February 05, 2006, 05:56:27 AM »

Quote
Originally posted by SkaterStuff
I can also host some mods if need be :)


It isn't a question of hosting, it's about anope's offical module repository...
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Pieter Bootsma

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« Reply #6 on: February 05, 2006, 12:04:29 PM »

Hosting isn't the issue. The issue is that the old modules site isn't advanced enough to do what we want it to do. It should also have things like windows-dlls instead of just source files and a way to indicate with which anope versions modules work. This is one of the things we want the new webmaster to do, but as far as i know (dengel knows it exactly) noone has applied for web guru yet.
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SkaterStuff

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« Reply #7 on: February 06, 2006, 02:38:13 AM »

O i know hosting was not said just wanted you to know if you need some spaces for files i can help.
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Vorex

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« Reply #8 on: February 06, 2006, 09:31:12 PM »

Quote
Originally posted by GeniusDex
Hosting isn't the issue. The issue is that the old modules site isn't advanced enough to do what we want it to do. It should also have things like windows-dlls instead of just source files and a way to indicate with which anope versions modules work. This is one of the things we want the new webmaster to do, but as far as i know (dengel knows it exactly) noone has applied for web guru yet.


I sent the robosapian rapist a msg on sf.net, hopefully we can make it happen and save the dolphins.
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owine

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« Reply #9 on: February 06, 2006, 09:46:31 PM »

i can host modules on http://dump.oliverwine.info i have that setup as a file dump and you can register and put modules there fi you like.
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Gavin

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« Reply #10 on: February 07, 2006, 11:42:22 PM »

can some please explain to me where to put the modules, how do i compile the modules and the loading i knw how. Please help
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Vorex

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« Reply #11 on: February 07, 2006, 11:48:58 PM »

Quote
Originally posted by Gavin
can some please explain to me where to put the modules, how do i compile the modules and the loading i knw how. Please help


http://wiki.anope.org/Modules:Usage

Read the pages there, they should answer your question...
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Gavin

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« Reply #12 on: February 08, 2006, 12:32:38 AM »

Thx.

I feel like a n00b asking question here. The compile gives me alot of errors. what can i do?
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Vorex

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« Reply #13 on: February 08, 2006, 01:09:34 AM »

Quote
Originally posted by Gavin
Thx.

I feel like a n00b asking question here. The compile gives me alot of errors. what can i do?


What module, what version of anope, and post the errors
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Gavin

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« Reply #14 on: February 08, 2006, 10:08:09 AM »

Unreal 3.2.4 & Anope 1.7.13 on FreeBSD 5.4-RELEASE (GENERIC) #0.

cs_jail.c:60: error: syntax error before "DEFAULT_ACT"
cs_jail.c: In function `m_jail':
cs_jail.c:265: error: `KC_ADD_USAGE' undeclared (first use in this function)
cs_jail.c:265: error: (Each undeclared identifier is reported only once
cs_jail.c:265: error: for each function it appears in.)
cs_jail.c:319: error: `KC_SET_USAGE' undeclared (first use in this function)
cs_jail.c:333: error: `KC_SET_ACTION_USAGE' undeclared (first use in this function)
cs_jail.c:358: error: `KC_SET_REASON_USAGE' undeclared (first use in this function)
cs_jail.c:371: error: `KC_SET_REGEXEMPT_USAGE' undeclared (first use in this function)
cs_jail.c:401: error: `KC_DEL_USAGE' undeclared (first use in this function)
cs_jail.c:422: error: `KC_VIEW_USAGE' undeclared (first use in this function)
cs_jail.c:456: error: `KC_USAGE' undeclared (first use in this function)
cs_jail.c: In function `KC_Help':
cs_jail.c:542: error: `KC_USAGE' undeclared (first use in this function)
cs_jail.c: In function `KC_Help_ADD':
cs_jail.c:564: error: `KC_ADD_USAGE' undeclared (first use in this function)
cs_jail.c: In function `KC_Help_SET':
cs_jail.c:577: error: `KC_SET_USAGE' undeclared (first use in this function)
cs_jail.c: In function `KC_Help_SET_ACTION':
cs_jail.c:591: error: `KC_SET_ACTION_USAGE' undeclared (first use in this function)
cs_jail.c: In function `KC_Help_SET_REASON':
cs_jail.c:600: error: `KC_SET_REASON_USAGE' undeclared (first use in this function)
cs_jail.c: In function `KC_Help_SET_REGEXEMPT':
cs_jail.c:609: error: `KC_SET_REGEXEMPT_USAGE' undeclared (first use in this function)
cs_jail.c: In function `KC_Help_DEL':
cs_jail.c:620: error: `KC_DEL_USAGE' undeclared (first use in this function)
cs_jail.c: In function `KC_Help_VIEW':
cs_jail.c:629: error: `KC_VIEW_USAGE' undeclared (first use in this function)
cs_jail.c: In function `KC_Help_LIST':
cs_jail.c:638: error: `KC_LIST_USAGE' undeclared (first use in this function)
cs_jail.c: In function `handle_sjoin':
cs_jail.c:703: error: `UMODE_r' undeclared (first use in this function)
cs_jail.c: In function `handle_join':
cs_jail.c:810: error: `UMODE_r' undeclared (first use in this function)
cs_jail.c: In function `load_kc_db':
cs_jail.c:1000: error: `KC_DATABASE' undeclared (first use in this function)
cs_jail.c: In function `load_kc_db_v1':
cs_jail.c:1027: error: `KC_DATABASE' undeclared (first use in this function)
cs_jail.c: In function `save_kc_db':
cs_jail.c:1061: error: `KC_DATABASE' undeclared (first use in this function)
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SkaterStuff

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« Reply #15 on: February 08, 2006, 04:26:09 PM »

im guessing the mod is jail?  and i don't think the jail will work with 1.7 YET
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Gavin

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« Reply #16 on: February 08, 2006, 05:15:14 PM »

Any modules that will work will 1.7??
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SkaterStuff

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« Reply #17 on: February 08, 2006, 05:19:36 PM »

I know there are a few of them. i think miss Trystan would know.. i don't use mods that much. but what ones are you looking to use besides jail?
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Gavin

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« Reply #18 on: February 08, 2006, 05:39:16 PM »

Anyone that is a nice function to have or give me info or control of a channel or nickname
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SkaterStuff

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« Reply #19 on: February 08, 2006, 06:22:25 PM »

ok i'll see what i can find for you.
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Gavin

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« Reply #20 on: February 08, 2006, 07:34:18 PM »

Thank You
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Vorex

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« Reply #21 on: February 08, 2006, 08:28:19 PM »

Quote
Originally posted by SkaterStuff
I know there are a few of them. i think miss Trystan would know.. i don't use mods that much. but what ones are you looking to use besides jail?


Trystan = male.
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Trystan Scott Lee

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« Reply #22 on: February 08, 2006, 08:32:31 PM »

true male.. at least last time I checked.. cs_jail is pretty much died.. check out this one from doc

http://drstein.chatadventista.com/cs_hunter.tgz
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Gavin

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« Reply #23 on: February 09, 2006, 07:28:08 AM »

Do you guys knw courtroom???

I found it and trying to compile it, but gives me this :
courtroom.c:93:1: warning: "IsSkoAdmin" redefined
In file included from courtroom.c:11:
../include/struct.h:665:1: warning: this is the location of the previous definition


Then when i try to load it, it says :

 [09:04:35] -Inferno.FireServ.Za.Net- *** Notice -- unrealircd.conf:18: loadmodule src/modules/courtroom.so: failed to load: tmp/550BF7A3.courtroom.so: Undefined symbol "m_part".

Any ideas??
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Dave Robson

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« Reply #24 on: February 09, 2006, 07:49:04 AM »

That isnt an anope module...
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