I don't know if this is a bug or not, but after turning on SVSHOLD and a netsplit occurs, some users can't change back to their original nicknames.
The server/services puts a SVSHOLD on it, and I don't know how to remove it??
(Unreal3.2.7 / Anope1.7.21)
So to work around it I added them to the OS SQLINE list and then removed and it seems to remove the SVSHOLD..
Can someone explain exactly how SVSHOLD works and how it expires?
Thanks!