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Author Topic: bs_fantasy_ext (Version 1.4.1 Released - Critical update!)  (Read 252141 times)

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Jan Milants

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #275 on: January 25, 2010, 07:22:10 AM »

1.2.0 doesn't really support insp 1.2, but it has very little ircd dependant code so should work on it nonetheless. the code it crashes doesn't rely on anything ircd specific.. could you get a full backtrace of it from within gdb?
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Jordan Thomas

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #276 on: February 04, 2010, 01:58:05 PM »

Jan, possible to create it to work with the new anope version ? ;D
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Eric

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #277 on: April 19, 2010, 07:57:32 AM »

Any word on a 1.8.4 Binary release?
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Harley McKittrick

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #278 on: June 02, 2010, 08:21:27 PM »

Yes, I would also be interested in a version for Anope 1.8.4 Windows.

Thanks
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Harley McKittrick

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therock247uk

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #279 on: June 02, 2010, 08:25:24 PM »

* therock247uk tries to compile it.
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therock247uk

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #280 on: June 02, 2010, 08:33:27 PM »

http://www.247fixes.com/bs_fantasy_ext.dll

no support from me though all i did was compile anope under default settings no mysql and compiled that module as it was directly from the anope mods site.
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Harley McKittrick

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #281 on: June 03, 2010, 01:04:53 PM »

therock247uk, thanks for your input!

Ill try that now.
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Harley McKittrick

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Harley McKittrick

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #282 on: June 03, 2010, 01:12:03 PM »

Great!

It works perfect.

Thanks therock247uk
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Harley McKittrick

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Eric

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #283 on: June 10, 2010, 08:10:15 AM »

Great!

It works perfect.

Thanks therock247uk

What IRCd are you using? Im using the latest Unreal and cant seen to get this to work
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Harley McKittrick

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #284 on: June 28, 2010, 09:03:55 PM »

What IRCd are you using? Im using the latest Unreal and cant seen to get this to work

This is for Anope. I am was using Anope 1.8.4 Windows.

I use UnrealIRCd 3.2.8.1
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Harley McKittrick

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peter

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #285 on: July 11, 2010, 01:15:42 PM »

the module doesn't recognise me as an irc operator.... I can not use !kill etc. how can i change this?
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LEthaLity

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #286 on: July 11, 2010, 01:34:22 PM »

did you add the services.conf directives, specifically EnOperCmds or something similar that enables the oper commands
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peter

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #287 on: July 11, 2010, 01:35:15 PM »

no....

it works now....
« Last Edit: July 11, 2010, 02:03:46 PM by peter »
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LEthaLity

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #288 on: July 11, 2010, 01:50:18 PM »

This is why viper made documents, read the INSTALL file.
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J Zhang

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #289 on: July 26, 2010, 10:56:43 AM »

Here's a little bug where !set signkick doesn't like the LEVEL option, it'll ask for on or off.

Code: [Select]
19:53:27 <~darkex> !help set signkick
19:53:27 -HeadShot- ----- Fantasy Commands Help -----
19:53:28 -HeadShot- Syntax: !set signkick {on | off}
19:53:28 -HeadShot- Enables or disables signed kicks for a channel.  When SIGNKICK is set, kicks issued with
19:53:28 -HeadShot- services' KICK command will have the nick that used the command in their reason.
19:53:28 -HeadShot- If you use LEVEL, those who have a level that is superior or equal to the SIGNKICK levelon the
19:53:28 -HeadShot- channel won't have their  kicks signed. See '!help levels' for more information.
19:53:28 -HeadShot- --- End of cmd listing ---
19:53:37 <~darkex> !set signkick level
19:53:37 -HeadShot- Syntax: !set signkick {on | off}
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Joseph

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #290 on: August 03, 2010, 01:46:06 PM »

I have the module turned on etc and everythings compiled ok, and when I do /operserv modload bs_fantasy_ext there are no erorrs and it says its loaded however when I go to do a command nothing happens... does anyone know whats wrong?
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Richard Strnad

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #291 on: December 29, 2010, 10:05:14 AM »

I have Anope 1.8.5 :/ If someone can give me anope 1.8.4 or this module for 1.8.5 then I thank you so much .
Thanks for any help . Richard
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Charles Kingsley

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #292 on: December 29, 2010, 11:34:43 AM »

Download it?

There's no issues I'm aware of with this module and 1.8.5.
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Richard Strnad

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #293 on: December 29, 2010, 02:46:28 PM »

ok but give me download link please :D i cant find it
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Charles Kingsley

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #294 on: December 29, 2010, 02:47:21 PM »

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Richard Strnad

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #295 on: December 29, 2010, 02:48:54 PM »

Yes windows ... but i mean download link for this module on 1.8.5 or download link of anope 1.8.4
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Charles Kingsley

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #296 on: December 29, 2010, 02:50:22 PM »

You should not be looking to use Anope 1.8.4 when 1.8.5 is out.

As you run Windows that makes life somewhat harder when a 1.8.5 pre compiled module doesn't yet exist.

I will see if I can compile bs_fantasy_ext for 1.8.5 today.
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Richard Strnad

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #297 on: December 29, 2010, 02:54:42 PM »

and ... what can i do if i want this module ? :/
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Charles Kingsley

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #298 on: December 29, 2010, 02:55:42 PM »

You can either wait for my kind offer of attempting to compile it for you or you can do it yourself but I doubt you'd manage that.
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Richard Strnad

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Re: bs_fantasy_ext (Version 1.2.0 Released)
« Reply #299 on: December 29, 2010, 02:57:57 PM »

ok try it .. and Thanks for trying
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