Anope IRC Services
Anope Support => 1.8.x/1.7.x Support (Read Only) => Topic started by: Equinox on August 01, 2007, 03:51:09 AM
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why dose this keep happen???
i am running it on windows xp pro sp2
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put this in your ircd conf
set {
timesynch {
enabled yes;
server 127.0.0.1;
timeout 3;
};
};
then restart the ircd + Services
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T-rexke, would that also fix the problem here? http://forum.anope.org/viewthread.php?tid=1595
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That can actualy CAUSE problems. This is because then Unreal is running on an totaly different time than Anope is. The proper solution is to install an NTP client on the SYSTEM so all applications can use the same time source .. in this case, the system clock.
you should disable Unreal's timesync and install a NTP client.
Take your pick: HERE (http://www.google.com/search?q=freeware+ntp+client&rls=com.microsoft:en-us&ie=UTF-8&oe=UTF-8&startIndex=&startPage=1)
[Edited on 1-8-2007 by katsklaw]
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katsklaw in my case it solved the problem when i did that cause i had that problem to in the past
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Originally posted by T-rexke
katsklaw in my case it solved the problem when i did that cause i had that problem to in the past
It may appear fixed now, however your Unreal3.2 is running on it's own time and Anope is running on system time. Eventually they will be different. when they become different you will likely see this issue again.
I'm not saying enabling unreal's ntp wouldn't work, I'm saying that it's not the best solution. Why not take the steps and fix it properly? ntpclients are free.