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Author Topic: Spamfilter character encoding (none-ascii chars)  (Read 6554 times)

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Niklas B

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Spamfilter character encoding (none-ascii chars)
« on: October 31, 2012, 12:26:31 PM »


I'm using denora 1.4.5 for many things, one of which is an easy backup of all spamfilters in Unreal 3.2. However, since we're a swedish network we have none-ascii characters (latin1) - this works great for nicknames (using the nickchar config variable) but not so for spamfilter reason and regex.

My C is very rusty and I'm trying to find how we handle latin1 for nicknames but can't find it. Any help would be very appreciated!

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