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Author Topic: Trouble when user is forced to change his nick  (Read 6206 times)

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CrazyCat

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Trouble when user is forced to change his nick
« on: January 15, 2013, 04:04:20 PM »

(subject posted on unrealircd forum too)

Hello there,

I've a trouble I can't really understand, and I don't know if it comes from Anope (1.8.7) or Unreal (3.2.10). I had the same trouble when I was using Unreal 3.2.9.

My network is made with 2 Unreal (same version, no time offset) and Anope.
When an user take a registered nick (RNICK) and doesn't identify himself, he's forced to have another nick (GuestXXXX) after 20s (setting is "kill quick"). But it seems to work on only one of my server (the one where the user is connected), on the other there's no change, I always see RNICK. But he doesn't do anything
And when the renamed user speaks, he's killed (nick collision with the old nick).

After this kill, RNICK is always here, only on the second server.

Anyone of you have any idea about this trouble ?

Jens Voss

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Re: Trouble when user is forced to change his nick
« Reply #1 on: January 15, 2013, 04:50:04 PM »

Ulines.

Your services server is probably not ulined on the other server, so one of your ircds ignores the "RNICK" from anope. This causes the described desync.
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CrazyCat

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Re: Trouble when user is forced to change his nick
« Reply #2 on: January 16, 2013, 08:32:47 AM »

The services are well ulined on each server:
Quote
Server1  -- | U stats.zeolia.net
Server1  -- | U services.zeolia.net
Server1  -- | U :End of /STATS report

Server2  -- | U stats.zeolia.net
Server2  -- | U services.zeolia.net
Server2  -- | U :End of /STATS report

But on my unreals, I've set :
Code: [Select]
set::anti-flood {
   nick-flood 3:60;
};
cmdflood {
    whois 3:1m;
    nick 1:1m;
};
I'll try without these options

edit It's one of them, I suspect cmdflood::nick, further infos asap.
« Last Edit: January 16, 2013, 08:58:15 AM by CrazyCat »
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Adam

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Re: Trouble when user is forced to change his nick
« Reply #3 on: January 16, 2013, 08:39:58 AM »

Get debug logs?
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CrazyCat

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Re: Trouble when user is forced to change his nick
« Reply #4 on: January 16, 2013, 09:06:37 AM »

I can now confirm: cmdflood::nick was the trouble.

Adam

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Re: Trouble when user is forced to change his nick
« Reply #5 on: January 16, 2013, 09:09:11 AM »

Very odd that that would impact ulined services
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CrazyCat

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Re: Trouble when user is forced to change his nick
« Reply #6 on: January 16, 2013, 11:33:18 AM »

YEs, I think so. I'll have a look on cmdflood.
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