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Author Topic: cs_inhabitregistered & fantasy module -=(FINAL BETA! - Current Version: 1.0 (RC2))=-  (Read 64989 times)

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Tom65789

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The Code is slowly coming to complete and stable. If you find any bugs please report them here asap so i can fix them asap :).

You can download the .tar.gz from the following places:

http://t65789.serveftp.com/cs_fantasy-1.0-RC2.tar.gz
http://www.area51designz.com/c/anope/cs_fantasy-1.0-RC2.tar.gz
http://www.onenetirc.com/anope/cs_fantasy-1.0-RC2.tar.gz
http://www.T65789.co.uk/cs_fantasy-1.0-RC2.tar.gz
http://vips.hopto.org/~tom65789/cs_fantasy-1.0-RC2.tar.gz

Windows dll's:

http://t65789.serveftp.com/cs_fantasy.dll
http://www.area51designz.com/c/anope/cs_fantasy.dll
http://www.onenetirc.com/anope/cs_fantasy.dll
http://www.T65789.co.uk/cs_fantasy.dll
http://vips.hopto.org/~tom65789/cs_fantasy.dll

Make sure you check the README and INSTALL files first. and read over them carefully. if you do not understand what this module does or how to use it then i suggest you dont try to use it.

[Edited on 24-7-2006 by Tom65789]

Jan Milants

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« Reply #1 on: April 22, 2006, 11:10:00 AM »

/me allready coded this something similar some time ago...

haven't had time to finish it the last few weeks though...
maybe you ll be able to use it, will edit this post with a link in  a few hrs, at college now so can't up it

[Edited on 22-4-2006 by Viper]
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Tom65789

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« Reply #2 on: April 22, 2006, 03:33:33 PM »

alrighty then Viper thanks :D. was this a recent code or some from a while back?

Jan Milants

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« Reply #3 on: April 22, 2006, 04:25:24 PM »

here s a link... actually it was just ready to become first beta (just missing some features you listed)
doesn't have the cmds to list access list for users not on the access list yet and things like that (wanted to do this - also was in original bs_fantasy i think, or bs_fan - but haven't got around to it as i d have to allow it to be set... not every1 s gonna like this)

i regulary check auths twice and things, code prolly still needs cleaning up and around line 3620 there s still an ugly workaround for a piece that didn't work

the code is very recent... about 1-2 weeks old (almost none of the code comes from the old versions of these modules.. everything s new) :)
mainly needs extended testing and steamlining... i think it s ready for use on smaller productive networks, mainly cause the feedback s needed
by now it s got a  small todo list as well heh... that s mean reason i didn't tell any1 about how far i d come with it

bs_fantasy_ext: version 1.0 (first public beta)
http://vips.hopto.org/~viper/bs_fantasy_ext.c

[edit: fixed link]

[Edited on 22-4-2006 by Viper]
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Jimmy

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« Reply #4 on: April 26, 2006, 02:39:43 PM »

I can't wait to see the cs_fantasy working cause many of the people who are having a channel on my server don't know exactly how to make users sop&vop etc.
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Tom65789

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« Reply #5 on: April 26, 2006, 09:34:22 PM »

hmm Viper for the people who want to use that module on windows (havent tried it on *NIX yet lol) it doesnt compile for the free(invite); lines and some other undefined stuff. catch me on IRC if you want

TRAiNER4

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« Reply #6 on: April 27, 2006, 03:07:41 AM »

I gotta give you credit... I like this module... keep up the good work :D
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TRAiNER4

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« Reply #7 on: April 27, 2006, 03:17:00 AM »

I found a bug... I typed !mute in a channel I was VOP in and it made the services segfault:

Quote
[Apr 26 22:05:15 2006] Read error from server: Undefined error: 0 (error num: 0)
[Apr 26 22:05:15 2006] Unloading addon.so
[Apr 26 22:05:15 2006] PANIC! waiting=-4 (Segmentation fault)
[Apr 26 22:05:16 2006] Backtrace: not available on this platform
[Apr 26 22:05:16 2006] Services terminating: Segmentation fault


This is on an UnrealIRCd network with anope-1.7.14
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Tom65789

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« Reply #8 on: April 27, 2006, 01:11:38 PM »

hmmm, i was able to reproduce this. i'll have to take a look at it later or Viper can to fix this, i am unable to do it at the moment because im at work

Jan Milants

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« Reply #9 on: April 27, 2006, 09:57:27 PM »

that should be fixed now.... also fixed a load of mem leaks |:(
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Tom65789

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« Reply #10 on: April 28, 2006, 10:08:10 PM »

lol. now i just need to do some on the cs_fantasy XD

TRAiNER4

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« Reply #11 on: April 29, 2006, 04:57:44 PM »

Quote
Originally posted by Viper
that should be fixed now.... also fixed a load of mem leaks |:(
where can I get the new one?
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Jan Milants

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« Reply #12 on: April 29, 2006, 05:12:05 PM »

same link ....

gonna start a new thread for bs_fantasy_ext cause it keeps messing up tom's thread :)
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Tom65789

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« Reply #13 on: May 01, 2006, 04:58:13 PM »

well this module is going good with some help from Viper and this should be out sometime within a week or 2. this depends on how much time i get to do this but the beta for it should be coming soon :). the current line count for it is about 1500 lines but i only have 5 of the commands working so far so there is alot to do :P

[Edited on 1-5-2006 by Tom65789]

Tom65789

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« Reply #14 on: May 05, 2006, 11:25:30 AM »

Should be expecting a beta after this weekend if i get it finished in time :)

Tom65789

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« Reply #15 on: May 07, 2006, 05:23:21 PM »

ok everyone the Beta is up and you can download it from here:

http://www.area51designz.com/c/anope/cs_fantasy.c

For Windows Users:

http://www.area51designz.com/c/anope/cs_fantasy.dll

do NOT use this on any network other than one which you aint bothered if they may crash or lockup!

Tom65789

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« Reply #16 on: May 08, 2006, 06:55:44 PM »

ok i fixed a huge amount of mem leaks as i did what Viper did in his and put return MOD_STOP; before a free so if you have 0.3 or below it is advised you update this module.

still got a few things to do but keep testing and reporting problems

Jan Milants

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« Reply #17 on: May 08, 2006, 09:48:28 PM »

hush... no1 saw that ^.^

[size=-1]really had to mention my nick eh ? [/size]
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Tom65789

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« Reply #18 on: May 09, 2006, 12:47:08 PM »

yesh lol.

anyway i've noticed a problem with the !set but i cant fix it at the moment as im at work but i'll try and update it when i get home.

Tom65789

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« Reply #19 on: May 14, 2006, 08:11:38 PM »

ok 0.7 is now out and it is advised you upgrade from any older version.

     Fixed ASSIGN issue with BotServ.
     Fixed !clear commands.
     Fixed Numerous Crashes.
     Added the Following Fantasy Commands:
           !voice
           !devoice
           !halfop
           !dehalfop
           !op
           !deop
           !protect
           !deprotect
           !owner
           !deowner

Should be expecting 0.8 within a few days so keep an eye out for it

Tom65789

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« Reply #20 on: May 19, 2006, 11:04:00 PM »

well 0.8 is out but i think its got problems with *NIX and because i dont have access to a test server on *NIX i can only test windows but if anyone can let me use one feel free to let me know

dydo

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« Reply #21 on: May 20, 2006, 03:36:17 PM »

i found a bug

* dydomite0 sets mode: -qao ChanServ ChanServ ChanServ
* ChanServ sets mode: +qao ChanServ ChanServ ChanServ
-ChanServ- Banning|Kicking|Moding ChanServ is not Permitted on This Network
* ChanServ sets mode: +qao ChanServ ChanServ ChanServ
-ChanServ- Banning|Kicking|Moding ChanServ is not Permitted on This Network
* ChanServ sets mode: +qao ChanServ ChanServ ChanServ
-ChanServ- Banning|Kicking|Moding ChanServ is not Permitted on This Network


and another...

<dydomite0> !mute dydomite0
* ChanServ sets mode: +b ~q:*!*@127.0.0.1
-irc.anethirc.net- *** Global -- from services.anethirc.net: PANIC! buffer = :dydomite0 PRIVMSG #opers :!mute dydomite0
-irc.anethirc.net- *** LocOps -- Server services.anethirc.net[192.168.1.100] closed the connection
* ChanServ has quit IRC (irc.anethirc.net services.anethirc.net)
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Tom65789

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« Reply #22 on: May 20, 2006, 03:46:42 PM »

hmm and the first one isnt really a bug its just a messy code. the !mute one i will take a look at but i think i see why so give me a few minutes to re-write it.

Trystan Scott Lee

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« Reply #23 on: May 20, 2006, 04:33:00 PM »

make

cs_fantasy_full.c: In function 'do_info':
cs_fantasy_full.c:3312: warning: unused variable 'commastr'
cs_fantasy_full.c:3311: warning: unused variable 'need_comma'
cs_fantasy_full.c:3309: warning: unused variable 'end'

---------

make strict

cs_fantasy_full.c:251: error: expected identifier or '(' before '/' token
cs_fantasy_full.c:251: error: stray '#' in program
cs_fantasy_full.c:252: error: stray '#' in program
cs_fantasy_full.c:419: warning: ISO C does not allow extra ';' outside of a function
cs_fantasy_full.c: In function 'do_cs_fantasy':
cs_fantasy_full.c:874: error: 'xop_msgs' undeclared (first use in this function)
cs_fantasy_full.c:874: error: (Each undeclared identifier is reported only once
cs_fantasy_full.c:874: error: for each function it appears in.)
cs_fantasy_full.c: In function 'add_languages':
cs_fantasy_full.c:1611: warning: string length '786' is greater than the length '509' ISO C89 compilers are required to support
cs_fantasy_full.c:1717: warning: string length '1236' is greater than the length '509' ISO C89 compilers are required to support
cs_fantasy_full.c: In function 'do_levels':
cs_fantasy_full.c:2566: error: expected expression before '/' token
cs_fantasy_full.c: In function 'do_info':
cs_fantasy_full.c:3312: warning: unused variable 'commastr'
cs_fantasy_full.c:3311: warning: unused variable 'need_comma'
cs_fantasy_full.c:3309: warning: unused variable 'end'
cs_fantasy_full.c: In function 'list_global_opers':
cs_fantasy_full.c:4343: error: expected expression before '/' token
cs_fantasy_full.c:4363: error: expected expression before '/' token
make[1]: *** [cs_fantasy_full.o] Error 1
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Tom65789

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« Reply #24 on: May 20, 2006, 07:00:06 PM »

ok all of those sould be fixed except these two because i cant really do anything about it but will not work on C89 compilers which are old compilers. so shouldnt be really much trouble

cs_fantasy_full.c:1611: warning: string length '786' is greater than the length '509' ISO C89 compilers are required to support
cs_fantasy_full.c:1717: warning: string length '1236' is greater than the length '509' ISO C89 compilers are required to support
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