Anope Support > 1.8.x/1.7.x Support (Read Only)

access list glitch ??

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ZvOO:
I'm running Unreal3.2.3 with Anope-1.7.13 and noticed something strange when viewing the access list for a channel. What happens is when I add the registered nick "johny", the notice text of list members becomes truncated at 19 users and the remaining users are shown in regular text. When I delete the nick "johny" from the access list, the full list returns... or if I add another nick to the list after "johny", the full list returns as well.

Below is a paste of what I'm seeing:

LAST LINES FROM ACCESS LIST REQUEST:

[06:45] -ChanServ- 17 10 HawK
-
[06:45] -ChanServ- 18 3 essa
-
[06:45] -ChanServ- 19 3 Iron_Maiden
-
starhserv.net hanServ!services@starhserv.net NOTICE rook1 20 3 magic_al
-
starhserv.net hanServ!services@starhserv.net NOTICE rook1 21 3 addicted^2^chaos
-
starhserv.net hanServ!services@starhserv.net NOTICE rook1 22 3 KGB
-
starhserv.net hanServ!services@starhserv.net NOTICE rook1 23 3 ^hAmZ_|tHe|_gReAt^
-
starhserv.net hanServ!services@starhserv.net NOTICE rook1 24 3 DraculA
-
starhserv.net hanServ!services@starhserv.net NOTICE rook1 25 3 BESTGUYINTOWN
-
starhserv.net hanServ!services@starhserv.net NOTICE rook1 26 3 johny
-
starhserv.net hanServ!services@starhserv.net NOTICE rook1 End of access list.


ADD OF ADDITIONAL USER TO ACCESS LIST:

[06:45] -ChanServ- Destiny added to #lobby access list at level 3.


LAST LINES FROM ACCESS LIST REQUEST AFTER USER ADD:

[06:45] -ChanServ- 17 10 HawK
-
[06:45] -ChanServ- 18 3 essa
-
[06:45] -ChanServ- 19 3 Iron_Maiden
-
[06:45] -ChanServ- 20 3 magic_al
-
[06:45] -ChanServ- 21 3 addicted^2^chaos
-
[06:45] -ChanServ- 22 3 KGB
-
[06:45] -ChanServ- 23 3 ^hAmZ_|tHe|_gReAt^
-
[06:45] -ChanServ- 24 3 DraculA
-
[06:45] -ChanServ- 25 3 BESTGUYINTOWN
-
[06:45] -ChanServ- 26 3 johny
-
[06:45] -ChanServ- 27 3 Destiny
-
[06:45] -ChanServ- End of access list.


I duplicated this test many times to confirm that it repeats. Any ideas what's going on here?

Thanks.

SkaterStuff:
im kinda lost at what your asking..

are you asking why it's showing this ? starhserv.net hanServ!services@starhserv.net

Trystan Scott Lee:
*gives SkaterStuff a gold star*

----------

Now looking at the code there is no difference between how it handles notices at all for the access list function.  At first glance I would say client issue since Anope is sending with notice_lang() each time

Vorex:

--- Quote ---Originally posted by Trystan
*gives SkaterStuff a gold star*

----------

Now looking at the code there is no difference between how it handles notices at all for the access list function.  At first glance I would say client issue since Anope is sending with notice_lang() each time
--- End quote ---


Dude, wheres mine?  I totally want a gold star.

SkaterStuff:
you know what you too can shut up lol


im running the newest unreal and have not seen that


he is running Unreal3.2.3 but he is also running the dev ver of anope and that could be why he sees that.

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