Hello.
Recently i`ve been dealing with ns_noid module on anope 1.7.13 and unreal ircd 3.2.4. And so, when somebody connects to the server after loading the module the services crash with:
*** Global -- from services.OpeNet.org: PANIC! buffer = NICK [nick] 1 1141047497 [ident] host server.somenet.org 0 +iowghaAxNWqt [vhost] 2XZC6A== :[realname] [17:05:03] [server.somenet.org]:
Lost connection to services.somenet.org[127.0.0.1]:Connection reset by peer
And after that the ns_noop module starts to crash the services the same way on joining channels with the autoop option set to off.
Are there any solution/tips/ideas?