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Anope 1.7.14 and UnrealIRCd's "local" channels
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Topic: Anope 1.7.14 and UnrealIRCd's "local" channels (Read 7236 times)
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Ithron
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Anope 1.7.14 and UnrealIRCd's "local" channels
«
on:
March 28, 2006, 04:26:39 PM »
Hi
In the chanelog on sourceforge for anope 17.14, there is a fix to prevent registration of UnrealIRCd's "local" channels. But i didn't knew that there exitst local channels on unreal. can you tell me how to create them?
Ithron
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Trystan Scott Lee
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March 28, 2006, 08:12:07 PM »
Unreal local channels are like so #channel:servername.tld
I won't get into the techincal details of how it is supposed to work
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my God my tourniquet, return to me salvation
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