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Author Topic: Linking Anope to Unreal Server  (Read 3468 times)

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Bryan

  • Anope User
  • Offline Offline
  • Posts: 2
Linking Anope to Unreal Server
« on: April 29, 2010, 02:29:15 PM »

I have tried for hours but for some reason, anope will not connect.

Here is my unrealircd.conf file

Code: [Select]
me {
name = "irc.chat-village.com";
info = "Chat Village";
numeric "1";
};

loadmodule "modules/commands.dll";
loadmodule "modules/cloak.dll";

class           clients
{
pingfreq 90;
maxclients 500;
sendq 100000;
recvq 8000;
};

class           servers
{
pingfreq 90;
maxclients 10; /*

Max servers we can have linked at a

time */
sendq 1000000;
connfreq 100; /* How many

seconds between each connection

attempt */
};

allow {
ip *;
hostname *;
class clients;
maxperip 5;
};


admin {
"Bryan Gremillion";
"Bashful";
"bashful77611@myspace.com";
};
       

set {
oper-only-stats "*";
cloak-keys {"a2JO6fh3Q6w4oN3s7er";

"a2JO6fh3Q6w4oN3s9";

"a2JO6fh3Q6w4oN3s12";};
hiddenhost-prefix "irc";
maxchannelsperuser "10";
services-server "test.com";
default-server "test.com";
network-name "irc.chat-village.com";
help-channel "#Help";

kline-address my@emailaddress.com;
auto-join #welcome;
options {
hide-ulines;
};
hosts {
admin "username@host";
servicesadmin "username@host";
netadmin "username@host";
coadmin "username@host";

local LocalOp.MyNet.com;
global globalop.mynet.com;
};
};

listen *:6667;
listen *:5555;

link           test.com
{
username *;
hostname *;
bind-ip *;
port 5555;
hub             *;
password-connect "password1";
password-receive "password1";
class           servers;
options {
/* Note: You

should not use autoconnect when

linking services */

};
};



oper bashful {
class           clients;
from {
userhost *@*;
};
password "shyascouldbe#";
flags
{
netadmin
can_override;
can_zline;
can_gzline;
can_gkline;
global;
};
};

and here is my services.conf file

Code: [Select]
IRCDmodule "unreal32"

RemoteServer 127.0.0.1 5555

"password1"


ServerName "test.com"

ServerDesc "Services for IRC

Networks"

ServiceUser "services@localhost.net"

NetworkName "irc.chat-village.com"

UserKey1 3482495
UserKey2 2948593
UserKey3 9693746

SendForm services@chat-village.com

ServicesRoot "Chat Village"

EncModule "enc_shal"

HostCoreModules "hs_help hs_on hs_off

hs_group hs_list hs_set hs_setall

hs_del hs_delall"

MemoCoreModules "ms_send ms_cancel

ms_list ms_read ms_del ms_set ms_info

ms_rsend ms_check ms_staff ms_sendall

ms_help"

HelpCoreModules "he_help"

BotCoreModules "bs_help bs_botlist

bs_assign bs_set bs_kick bs_badwords

bs_act bs_info bs_say bs_unassign

bs_bot bs_fantasy bs_fantasy_kick

bs_fantasy_kickban bs_fantasy_owner

bs_fantasy_seen"

OperCoreModules "os_help os_global

os_stats os_oper os_admin os_staff

os_mode os_kick os_clearmodes

os_akill os_sgline os_sqline

os_szline os_chanlist os_userlist

os_logonnews os_randomnews

os_opernews os_session os_noop

os_jupe os_ignore os_set os_reload

os_update os_restart os_quit

os_shutdown os_defcon os_chankill

os_svsnick os_oline os_umode

os_modload os_modunload os_modlist

os_modinfo"

NickCoreModules "ns_help ns_register

ns_group ns_identify ns_access ns_set

ns_saset ns_drop ns_recover

ns_release ns_sendpass ns_ghost

ns_alist ns_info ns_list ns_logout

ns_status ns_update ns_getpass

ns_getemail ns_forbid ns_suspend"

ChanCoreModules "cs_help cs_register

cs_identify cs_set cs_xop cs_access

cs_akick cs_drop cs_sendpass cs_ban

cs_clear cs_modes cs_getkey cs_invite

cs_kick cs_list cs_logout cs_topic

cs_info cs_getpass cs_forbid

cs_suspend cs_status"

PIDFile     services.pid

MOTDFile    services.motd

NickServDB  nick.db
ChanServDB chan.db
BotServDB bot.db
OperServDB oper.db
NewsDB news.db
ExceptionDB exception.db
HostServDB hosts.db

NickLen 31

UpdateTimeout   5m

ExpireTimeout   30m

WarningTimeout  4h

TimeoutCheck    3s

KeepLogs 7

KeepBackups 3

SendMailPath "data\bin\sendmail -t"

SendForm bashful77611@myspace.com

MailDelay 5m

NSForceEmail

NSDefLanguage 1

NSRegDelay  30s

NSExpire    21d

NSMaxAliases 16

NSAccessMax 32

NSEnforcerUser enforcer@localhost.net

NSReleaseTimeout 1m

NSListMax   50

NSGuestNickPrefix "Guest"

CSMaxReg    20

CSExpire 14d

CSDefBantype 2

CSAccessMax 1024

CSAutokickMax   32

CSAutokickReason "User has been

banned from the channel"

CSInhabit   15s

CSListMax   50

MSMaxMemos  20

MSSendDelay 3s

BSMinUsers 1

BSBadWordsMax 32

BSKeepData 10m

ServicesRoot   "localhost"

AutoKillExpiry 30d
ChanKillEXpiry 30d
SGLineExpiry 30d
SQLineExpiry 30d
SZLineExpiry 30d

DisableRaw

DefSessionLimit 3

MaxSessionLimit 100

ExceptionExpiry 1d

OSOpersOnly


GlobalName "Global" "Global Noticer"

NickServName "NickServ" "Nickname

Server"
ChanServName "ChanServ" "Channel

Server"
MemoServName "MemoServ" "Memo Server"
BotServName "BotServ" "Bot Server"
HelpServName "HelpServ" "Help Server"
OperServName "OperServ" "Operator

Server"

ReadTimeout 1m







Anyone see anything wrong.  I searched and tried many different things but I still cannot link.
« Last Edit: April 29, 2010, 02:32:01 PM by Bryan »
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lavinpj1

  • Guest
Re: Linking Anope to Unreal Server
« Reply #1 on: April 29, 2010, 02:57:23 PM »

Please provide logs or error messages so we may better assist you.

Phil
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Bryan

  • Anope User
  • Offline Offline
  • Posts: 2
Re: Linking Anope to Unreal Server
« Reply #2 on: April 30, 2010, 01:31:15 PM »

I was just searching through my logs (this is my first UnrealIrcd server) and somehow I did find the problem myself.  I had an error in my encryption settings in my services.conf file.  I finally got services to connect after a lot of research and brute force.  Thanks for your help.
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