Originally posted by dexter
Hey bud could u please tell me what u did to fix?
I'm having the same problem here.
yes, it was quite simple.
on anope:
Remoteserver server.ip.of.unreal (connect port - not 6667) "pass"
Servername services.mynetwork.net
on Unreal
Link services.mynetwork.net{
Hostname:server.ip.of.anope
BindIP: server.ip.of.unreal
Port: connect port
};
also you do not need to register the hostnames, they are all virtual, the only time you need to register a record is for something like
irc.mynet.net A-> ip.of.unreal.hub
only for people to connect to
that is basically it.
this is my config
listen 10.0.1.80:7070;
{ options
{
serversonly;
};
};
link services.mynet.net
{
username *;
hostname 10.1.0.85;
bind-ip 10.1.0.80;
port 7070;
hub *;
password-connect "PASSWORD";
password-receive "PASSWORD";
class servers;
};
ulines {
services.mynet.net;
stats.mynet.net;
};