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Protecting An Oper From being GLined off of an IRC server

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topdog:
Hi,

I have a question. I'm running UnReal 2.3.4, and I was wondering is there a block in unrealircd.conf that would define that an oper is protected from becoming glined?

[Edited on 27-5-2006 by topdog]

katsklaw:
Completely the wrong place to ask .. Try the Unreal forum!

Jobe:
Or just to for quicker reference try http://www.vulnscan.org/UnrealIRCd/unreal32docs.html#tklexceptionblock

ZøMßîê:
Like katsklaw saids, it's the wrong place, but any way, you can use an exception in your unreal conf, i dont post it here, coz this is not the right place, go to unreal Forums...:r

n00bie:

--- Quote ---topdog wrote:
....I'm running UnReal 2.3.4.....
--- End quote ---


heh .. cool :P

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