Anope Support > 2.0.x/1.9.x Support

Anope Connection Reset by Peer (redux)

(1/1)

chris:
I started a new post since this is similar to low's post but not the same.

server name and password have been edited for security.

Config from Unreal:


--- Code: ---
/* Special SSL/TLS servers-only port for linking */
listen {
        ip *;
        port 6900;
        options { tls; serversonly; }
}

link services.example.com
{
        incoming {
                mask 127.0.0.1;
        }

        password "*************************";

        class servers;
}


--- End code ---

and in Anope:


--- Code: ---
uplink
{
        host = "127.0.0.1"
        ipv6 = no
        ssl = yes
        port = 6900
        password = "*************************"
}


--- End code ---

Starting Anope up with the above configurations and I get this:

Attempting to connect to uplink #1 127.0.0.1 (127.0.0.1/6900) with protocol UnrealIRCd 4+
Successfully connected to uplink #1 127.0.0.1:6900
Lost connection from uplink #1 (127.0.0.1:6900): Connection reset by peer

If it remove the TLS option from Unreal and change Anope to SSL = no. Then it works.

Anope 2.0.12, build #2, compiled 21:35:45 Jan 15 2023
Using configuration file conf/services.conf
Attempting to connect to uplink #1 127.0.0.1 (127.0.0.1/6900) with protocol UnrealIRCd 4+
Successfully connected to uplink #1 127.0.0.1:6900
Successfully linked, launching into background...

Lord255:
oh god. you spam multiple forums with this. :\

anyway: https://forums.unrealircd.org/viewtopic.php?p=40376#p40376
i answered there. :)

chris:
Thank you for answering it. I didn't know if it was an Anope or Unreal issue thus it was posted in both locations to cover all the bases.

Navigation

[0] Message Index

Go to full version