Anope IRC Services
Anope Support => 1.8.x/1.7.x Support (Read Only) => Topic started by: DJ24966 on November 11, 2008, 02:20:59 AM
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I'm running Unreal 3.2.7 and after about 10 minutes, Anope just fails, and shuts down. i've searched, and have found nothing helpful here.
Can someone please give me an idea?
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[Note to admins, someone should make a sticky note for 'how to get support' since it gets requested a lot....I couldn't see it in an obvious fashion near the top...]
Have you run services in Debug mode?
Enable debug mode, run services until they crash, and post from the log. Even better (and probably in addition) if you're running on *nix, you can also provide the support staff with a backtrace using the instructions here: http://anope.info/wiki/Other:GDB (http://anope.info/wiki/Other:GDB)
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That notice is from Unreal, not Anope, and has something to do with the buffering of connections - it is likely that anope is sending more than Unreal can handle, but I don't remember specifics.
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SendQ en ReceiveQ perhaps?
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Well either way, I was able to get it fixed. It's been running fine since last night.
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For the benefit of other users, what did you do to solve the problem?
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Forgot to add the following to my Unreal config
ulines { services.yoursite.net; };