Anope IRC Services
Anope Development => Feature Requests => Topic started by: lavinpj1 on November 16, 2006, 08:52:53 PM
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It'd be a nice idea to have mlock for umode built into nickserv so that modes can be set/removed on identify.
~Phil~
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read the example.conf for NSModeOnID
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I think he means like a umode lock on nicks, such as umode +r which is already set on identify. Dunno what other umodes you'd want to lock though.
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actually this one s interesting.... more of a way of setting a usermode on the nick the second you identify rather then actually locking it though.. don't think a user should be prevented to unset a umode...
would be handy for things like +R (sucks @ client side cause not all nets have the mode...)
unless some1 with more time then me gets it done before me, i ll add it to my modules' todo list :)
[Edited on 16-11-2006 by Viper]
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Thanks viper. There are many modes people may want to lock on/off. I personally set -R and +pTws on connect to most of my networks. I set on/off others on a few. I do this in mIRC script on connect event however it'd be handy to do it for the times when I may use pjirc, cgi irc, bitchx etc. from elsewhere.
There's clearly a few modes that'd need protecting in a module (all ircop only modes, +S and +r)
~Phil~
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it wold be if someone can add a SRA command nickserv SETMLOCK (like auspice)
this is very usefull for some cases (like setting +qS on unreal for SA\SRA (kill\kick protect) or setting flood bypass modes on some game bots without adding them IRCop)
Please anyone from dev team think of that..
thank You
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Actuallly, this would be interesting to have via a module. :)
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yeah, please anyone make such one... it's so far the only thing keeping me from switching to anope, because this feature is critical for mine chat network needs :(