Anope IRC Services

Please login or register.

Login with username, password and session length
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: 911 Module  (Read 6811 times)

0 Members and 1 Guest are viewing this topic.

Joseph

  • Anope User
  • Offline Offline
  • Posts: 27
911 Module
« on: August 03, 2010, 01:56:15 PM »

Hi,

There is a 911 module on the anope modules website and i wanted to know if anyone could make it work for anope-1.8.4 because it seems like a really good module.
Logged

Charles Kingsley

  • Contributor
  • *
  • Offline Offline
  • Posts: 1405
Re: 911 Module
« Reply #1 on: August 03, 2010, 02:07:29 PM »

Have you confirmed it does not work?
Logged

todd

  • Anope User
  • Offline Offline
  • Posts: 3
Re: 911 Module
« Reply #2 on: November 29, 2010, 10:00:36 PM »

I was playing with it last night and it doesnt work quite right on 1.8.5

Its working for some users but not others
« Last Edit: November 29, 2010, 10:06:15 PM by todd »
Logged

katsklaw

  • Supporter
  • Anope User
  • Offline Offline
  • Posts: 537
Re: 911 Module
« Reply #3 on: November 30, 2010, 01:30:43 AM »

do you have any details as to what works/doesn't work? It'll make trouble shooting much easier.
Logged

todd

  • Anope User
  • Offline Offline
  • Posts: 3
Re: 911 Module
« Reply #4 on: November 30, 2010, 06:13:44 AM »

it seems like only registered ops can use the command.  it doesnt work globally.
Logged

katsklaw

  • Supporter
  • Anope User
  • Offline Offline
  • Posts: 537
Re: 911 Module
« Reply #5 on: November 30, 2010, 09:57:19 PM »

are you referring to bs_911 or bs_999? I need to be sure I have the right module here.

bs_911 does restrict it's use to registered users because it hooks the fantasy event, which IIRC is only for registered users. I'm also thinking that it would require a bs bot in channel too. bs_999 does almost the exact same thing. :(

Personally I think it would be better if use_privmsg and operchan were config values, which is easy enough to do and instead of hooking fantsy, use something more like /bs 911 <text>

To be honest, both modules can be merged and made to do the same thing for both /bs 911 and /bs 999

There is also a bug in bs_999 that makes Anope use privmsg even when it's not set.
« Last Edit: November 30, 2010, 10:04:30 PM by katsklaw »
Logged

todd

  • Anope User
  • Offline Offline
  • Posts: 3
Re: 911 Module
« Reply #6 on: November 30, 2010, 11:20:11 PM »

Both actually but I didn't know about it being for registered users. I will let my users know
Logged

katsklaw

  • Supporter
  • Anope User
  • Offline Offline
  • Posts: 537
Re: 911 Module
« Reply #7 on: December 01, 2010, 12:58:19 AM »

Well if you use Unreal, it's helpop system passes on to all staff that are +h (helpops) any message that the system doesn't recognize.

That means a user can type: /helpop I need assistance in #MyChan ASAP!! and it broadcasts to all the +h users. Usually IRCOps.

Also, perhaps the author(s) will change the behavior to include all users.
Logged

MrStonedone

  • Anope User
  • Offline Offline
  • Posts: 17
Re: 911 Module
« Reply #8 on: December 03, 2010, 04:03:26 AM »

you can override the registered users only thing by doing /cs set #chan secure off then doing /cs levels #chan set fantasy -1
Logged

william garica

  • Anope User
  • Offline Offline
  • Posts: 2
Re: bs_999 Module
« Reply #9 on: December 06, 2010, 05:52:00 AM »

i  install  bs_999 on  anope-1.8.5  and  tested it and  nothing  worked, is  there  going to  be  an update  version for  anope-1.8.5 coming out  soon  ???? and  yes  the  nick was registered that was tested  with
:)
just  tested out  bs_999 again and  !999 only  works  with  room op's  on  anope-1.8.5,  wish it  was  where  all chatters  could use  the  !999
« Last Edit: December 06, 2010, 04:44:40 PM by william garica »
Logged
Pages: [1]   Go Up