Hi,
I have Unreal 3.2.9 and anope 1.8.7 running together. They are interacting with each other, but when someone connects with a protected nick, anope is not changing their nick - just outputting:
-NickServ- This nickname is registered and protected. If it is your
-
-NickServ- nick, type /msg NickServ IDENTIFY password. Otherwise,
-
-NickServ- please choose a different nick.
-
I have set protection ON (/ns SET KILL ON). Anyone know what I can do/try?
Thanks in advance!
Andy