Ok I've seen it asked before in the forums about being able to mlock custom channel modes, but never been any real yes or no answer to the question. So im asking if its possible to mlock custom channel modes. I have 3 in particular that i would like to be able to.
ircd: Unreal 3.2.4
Services: Anope 1.7.13
Custom Channel Modes
+X = dummy mode used to identify channel as a network run channel for a webchat interface
+P = Codemastr's Level Limit module also has secondary character to mode ie. +P N, +P a, +P A, +P o
+E = Mode used again for custom webchat interface to put the channels into a category list on a website also has secondary configurable(at compiling) characters ie. +E GN, +E CC, +E CP, +E ET, +E TN, +E HE, +E UR,
plus a couple more.
Thank You